
Gacha Pools Update and New Guardian Introduction
Gacha Pools Update: Refined Premium & Standard Banners
TL;DR
- Premium Banner: Eight drop categories (including a weekly Featured Gen1 Legendary), each with transparent probabilities and streakbreaker mechanics.
- Standard Banner: Focuses on Core1 Guardians plus a weekly Featured Core1 Legendary, along with items. Includes separate streakbreaker rules.
- Wishlist Behavior: Select specific Guardians within each category, ensuring only your chosen heroes appear if that category is rolled.
- Summon Coins & Summon Echoes: Earn bonus currencies for every Summon Stone or Calling Crystal you use, spendable in a two-week rotating Summon Store.
- New Guardian: Emmanuel comes to Elderym to lend his strength to the fight against The Dread. Summon him from the new premium banner!
Introduction
Hello Commanders!
We’ve revamped our Premium and Standard banners to make your summoning experience more fair, transparent, and engaging. From updated drop rates and streakbreakers to wishlist functionality and new currencies, these changes aim to put more control in your hands. Below, you’ll find the revised probabilities, featured behaviors, and newly introduced Summon Coins/Echoes system.
Premium Banner
Drop Categories & Rates
Premium Banner Pool
Below is the full list of Guardians in the Premium Banner, separated by category (Gen1 Featured, Core1 Legendary, Core1 Epic, etc.). Each week, one Gen1 Legendary is removed from the general Gen1 Legendary pool and placed into the Featured slot:
(Note: Some entries may be placeholders if the table doesn’t list them explicitly. “1 Gen1 Guardian” indicates the weekly featured slot.)
Standard Banner
Drop Categories & Rates
Standard Banner Pool
Each week, one Core1 Legendary Guardian is taken from the general pool and placed in the Featured slot. Below is the complete set of possible Guardians in each category:
(Note: Some lines may be placeholders. “1 Core1 Guardian” indicates the weekly featured slot in Standard Banner.)
Items & Sub-Gacha
If your drop lands on “Item,” a sub-gacha determines the final reward:
Streakbreaker Behavior
- Streakbreaker means that if you haven’t pulled the Featured guardian type within the designated number of attempts for that type’s streakbreaker, then you are guaranteed to get it on the final pull (ex. 60th, 20th, 10th, for Featured, Core 1 Legendaries, and Gen 1 Epics respectively).
- Streakbreaker is unique to each for a category
- ‘-1’ streakbreaker means no streakbreaker, it means no guarantee
Streakbreaker reset when banner changes
V1
Streakbreaker will reset whenever banner changes
V2 (Post Launch)
Streakbreaker will be preserved when changing from default banner to default banner
Streakbreaker will be set to 0 when a “new guardian” banner is introduced. This will only happen when a new guardian is released and is featuring. It will preserve after the banner
Wishlist Behavior
When a guardian pool is selected, only Guardians from your wishlist can appear. This gives you significant control over which heroes you’ll see if the gacha rolls that category.
- Premium Banner Wishlist:
- For categories like Core1 Legendaries or Gen1 Epics, you can choose a subset of those Guardians. If that category is selected, the system randomly picks from only your chosen heroes.
- Example: If 9 total Core1 Legendary Guardians exist, but your wishlist only includes 5 of them, then hitting “Core1 Legendary” means the game picks from your 5 selected heroes.
- For categories like Core1 Legendaries or Gen1 Epics, you can choose a subset of those Guardians. If that category is selected, the system randomly picks from only your chosen heroes.
- Standard Banner Wishlist:
- Works similarly for categories like Core1 Legendary or Core1 Epic.
- The size of your wishlist per category depends on how many guardians exist in that category, ensuring you can’t leave slots empty.
- Works similarly for categories like Core1 Legendary or Core1 Epic.
This system personalizes your pulls, letting you prioritize the Guardians you truly want.
Summon Coins & Summon Echoes
We’ve also introduced two new currencies to reward your summoning:
- Summon Coins:
- Gain 1 Summon Coin per Summon Stone used, up to a max of 300 coins.
- Gain 1 Summon Coin per Summon Stone used, up to a max of 300 coins.
- Summon Echoes:
- Gain 1 Summon Echo per Calling Crystal used, up to a max of 120 echoes.
- Gain 1 Summon Echo per Calling Crystal used, up to a max of 120 echoes.
These can be spent in a two-week rotating Summon Store, offering Guardian Shards and other items. A popup warns you if you’re close to the coin/echo cap, so you can manage resources effectively.
- Summon Echoes is a new currency and will start at 0 for all players.
- Players Current Summon coins will be clamped, from a scale of 0 to 500 to a scale or 0 to 120
- For players who have more than 400 Summon Coins, they will be refunded Summon Stones in the ratio of 10 coins to 1 stone.
Introducing Emmanuel
What better way to kick off our banner restructuring than with a brand new guardian? Emmanuel will be the featured guardian on the premium banner this week, so get your Calling Crystals ready!

Emmanuel was once a warrior who used Solas to bolster his strength. However, over time he lost his faith in community and the ability of Elderym’s people to work together towards a common goal. Because of this, he turned to Vulos, and learnt to prioritise personal power above all else. Emmanuel is a capable tank, and will protect both the Commander and the other Guardians, at least, for now…
Skills and Exclusive Gear description:
Sacrifice (ULT)
Exclusive Gear: Gains 30% Damage Reduction during while Sacrifice is active
Sacrifice 4% of your current HP per second, but deal 210% of lost HP as True Damage to nearby enemies for 8 seconds.
Lv.2: Deals 230% of lost HP as True Damage.
Lv.3: Deals 250% of lost HP as True Damage.
Lv.4: Deals 270% of lost HP as True Damage.
Divine Shield
Exclusive Gear: Divine Shield cannot be dispelled
Grants a Shield that absorbs damage up to 15% of your maximum HP and uses it to recover missing health. Lasts for a maximum of 10 seconds.
Lv.2: Absorbs up to 20% of maximum HP.
Lv.3: Absorbs up to 25% of maximum HP.
Lv.4: Absorbs up to 30% of maximum HP.
Lv.5: Absorbs up to 35% of maximum HP.
Punishment
Exclusive Gear: Restores HP equal to twice the amount of damage received.
Throws shield at the furthest target, causing Stun for 3 seconds, then dashes to them and deals 160% of ATK as Physical Damage, healing self for 100% of damage dealt.
Lv.2: Deals 180% of ATK as Physical Damage.
Lv.3: Deals 200% of ATK as Physical Damage.
Lv.4: Deals 220% of ATK as Physical Damage.
Lv.5: Deals 240% of ATK as Physical Damage.
Divine Grace
Exclusive Gear: After receiving healing equal to 50% of maximum HP, gains Divine Grace effect, permanently increasing DEF received by 30%, stackable.
Aura: Reduces all enemies' healing received by 30%
After receiving healing equal to 50% of maximum HP, gain the Divine Grace effect, permanently increasing DEF by 15%. Stackable.
Lv.2: Reduces all enemies' healing received by 35%.
Lv.3: Reduces all enemies' healing received by 40%.
Lv.4: Reduces all enemies' healing received by 45%.
Lv.5: Reduces all enemies' healing received by 50%.
With these updates to the Premium and Standard Banners—complete with refined drop rates, weekly featuring, streakbreakers, wishlist functionality, and Summon Coins/Echoes—we’re making your summoning experience more strategic, transparent, and rewarding. Whether you’re chasing a Featured Guardian or focusing on specific favorites via the wishlist, every pull is now more exciting and tailored to your goals.
As always, we welcome your feedback. Let us know how these changes feel and where we can continue improving. Happy summoning, Commanders!