New Event: Flame Trap
Introduction
Special Event: Flame Trap is underway and ready for brave adventurers to challenge and see if they can stand the heat. Dive into an updated version of the current front runner to replace the current Endless mode. Once you’ve had your fill, let us know your thoughts and feedback so we can continue to make improvements!
What’s changed since Shield Breaker
Optimal Progression: We heard extensive feedback from last time that players found that unfortunately the most optimal path to progress through Shield Breaker was not to take advantage of the new built in difficulty acceleration. This was unintended and went against the Team’s goal of reducing the time spent on combat that wasn’t a challenge for players. We’ve updated Points, Food generation, and Runes received to ensure it remains equivalent to regular paced play, outside of being faster as a whole.
Attempts: 1 More attempt per day, tickets per attempt remain the same (4 free 3 purchased non-refunded).
Boss Change: The Boss has changed! There are new mechanics to play around this time, give the pre-run tooltips a look to know what to look out for
Rune Pool Change: The available runes have been updated! You’ll see some familiar runes from last time but also some Runes that follow a different theme. Dive in to find out what they are!
Mechanics Overview
Need a reminder on the current gameplay for these special events? Take a look at our last event, Shield Breaker!