September Townhall Recap: Exciting Updates and a Look Ahead
The latest Guild of Guardians (GOG) Townhall with Chris Clay was packed with key updates and future plans, signaling exciting developments for the game's community. With over 1 million downloads and a growing base of active users, GOG continues to make strides in shaping its in-game economy, expanding gameplay features, and enhancing the player experience.
Impressive Growth Stats
Guild of Guardians has crossed 1.24 million downloads, with 143,504 monthly active users and 11,476 active buyers each month. These figures show the game's strong engagement and growing popularity as it becomes a major player in the Web3 gaming world.
Economy Protection and Account Security
One of the top priorities for the GOG team is ensuring a fair and balanced economy. As part of this effort, they've taken a zero-tolerance approach to multi-accounting, banning over 8,000 accounts and issuing warnings and suspensions to thousands more. The team is also working to minimize fraud in the marketplace, temporarily removing Ascension Seals from the store due to suspicious activities. Combatting fraud remains a priority, and measures like face matching are being considered, though the team is cautious about adding friction to the Web3 onboarding process.
The Road Ahead: Major Releases and Updates
The coming months are packed with exciting new features and updates that will significantly enhance the player experience:
Frostmire Expansion: This update will bring a frosty makeover to the game, raising the Commander level cap to 120, introducing Gear Tier Level 7, and adding new narrative content, adventure dungeons, challenge dungeons, and special events. Frostmire promises to offer a refreshing contrast to the game's existing environments.
Guild Boss Battles and Crafting: A rotating selection of bosses will give guilds a chance to earn different crafting materials each week. These boss fights will contribute to Guild Leaderboards and are key for earning rewards. Alongside, the much-awaited Guild Crafting system will be launched, where guilds will manage resources, craft items, and mint NFTs with metadata, though there are still some legal hurdles to overcome.
Gruff’s Vault: While details are scarce, this new feature will arrive in early October.
Pets: In active development, with the first internal playtests expected by early October, this feature promises to add a fun new element to gameplay.
Addressing Player Concerns: AMA Highlights
Chris Clay also addressed several player concerns during the AMA:
Radiance Failure Rates: Many players feel that the failure rate for Radiance-ups is too high. Clay acknowledged this, explaining that the team is working on improvements specifically targeting Gen2 Guardians before tackling deeper system changes.
Leveling System: The cumbersome leveling process was another point of frustration for players. Clay shared that they are working on improvements, including a new press-and-hold feature to level up faster and are redesigning the Guardian menu for a more streamlined experience.
Leaderboard Rewards: Concerns about leaderboard rewards being too top-heavy were acknowledged. The team is experimenting with reward distribution while also working to prevent bots from claiming prizes and harming the economy.
Exclusive Gear Availability: Players have voiced frustrations over exclusive gear cycling out of the store. While the team aims to reduce decision paralysis for new players, they are also exploring ways to make exclusive gear more accessible to long-time players.
Ruby Economy: The Ruby economy was designed to be a net sink, which has drawn player criticism. Clay noted that the team is looking to introduce Web3 purchases of rubies at discounted rates and bundle them into more attractive packages, with updates to be rolled out soon.
$GOG Pledging and Guild Member Cycling
The team is also working on $GOG pledging with developed web flows and backend functionality that includes extensive safeguards. Guild member cycling is being reworked to prevent guilds from exploiting the system—players will now face a 24-hour delay before they can participate in key actions like renting artifacts or engaging in guild boss fights after joining.
With all the exciting updates on the horizon, we hope it’s clear that we are dedicated to listening to the community and improving both gameplay and the in-game economy. From the Frostmire expansion to enhanced guild features and improved player systems, the next few months promise a wave of innovation that will elevate the game experience for all players. Stay tuned for more developments and get ready to jump into the action!